Stethoscope scope window

a graphical interface to navigate on buses

works only with internal server

the scope window can be controlled by the following keys:

 J one channel back

 K switch rate (audio vs. control)

 L one channel forward

O jump to first hardware output channel and adjust numChannels to hardware

 I jump to first hardware input channel  and adjust numChannels to hardware

space run, if not running anyway.

. (period) stop.

M toggle screen size


 + / - zoom horizontally

* / _ zoom vertically

 S change style between parallel and overlay

shift S change style to lissajou (use only with fast computer and small buffer size)

shift  A allocate buffer size so it fills the screen (to next power of two) (this can be dangerous, might crash)

instance creation:

*new(server, numChannels, index, bufsize, zoom, rate, view)

returns a new instance of Stethoscope.

by the message .scope:

aServer.scope(numChannels, index, bufsize, zoom, rate)

opens a scope window for the server, stores it in the server instance var scopeWindow

aBus.scope(bufsize, zoom)

displays buffer channels in scope

aFunction.scope(numChannels, outbus, fadeTime, bufsize, zoom)

plays a function and shows output in scope, returns synth object, like { }.play

instance methods:


(re)allocate the buffer to a given size


start it if not playing anyway


end it, free the buffer


change the number of channels displayed


change the offset index


change the rate (\audio or \control)


set the window size (default: 222)


set horizontal zoom

setProperties( numChannels, index, bufsize, zoom, rate )

any of these given will adjust the scope accordingly:

e.g. x.setProperties(zoom:8) will only zoom.

// examples:


Server.default = Server.internal;

s = Server.default;




{[225, 450, 900], 0, 0.2) 

+ * [1, 2, 5],[0,0.1,0.1],0.2, 0.2),, 10000, 1)




// server.scope only changes the properies explicitly given:





s.scopeWindow.size = 600;

s.scopeWindow.size = 222;

// scoping buses:

a =, 4);

{ }.play(s, a.index);


c = Bus.control(s, 3);

{ * }.play(s, c.index);


// note that scoping control rate buses shows block size interpolation (this is due to the

// fact that doesn't work yet.)

external use: you can pass your own view in to add a stethoscope to it;

w ="my own scope", Rect(20, 20, 400, 500));

w.view.decorator = FlowLayout(w.view.bounds);

c =, view:w.view);

w.onClose = { }; // don't forget this


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