NodeControl


encapsulates in an object a node and an index.  this object can be held by a client and have its value set without otherwise having to store the details about where the node's input is.




d = SynthDef("help-NodeControl",{ arg out=0,freq=400;

Out.ar(out,

SinOsc.ar(freq, 0, 0.5)

)

});

y = d.play; // the synth


c = NodeControl(y,1);


c.value = 500;


c.value = 300;



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